Creating a virtual learning community (VLC) and FIM

How can flipped instructional model make use of virtual learning communities? I have been contemplating on this question for some time and I have come up with these: Since flipped instructional model makes use of a certain learning management system like Blackboard or Canvas, the learners are actually situated in a virtual learning space; however, turning this virtual learning space into a "community", we need to take several dimensions into account such as membership identity, co-construction of knowledge, legitimate peripheral participation, and situated cognition in particular because these a VLC can serve as the context or situation, or the source or platform of various contexts or situations into which learners' learning experiences can be situated.

Comments

  1. Design models merely provide theoretical framework.Subject knowledge and appropriate technology help design instructions. In higher education, what inspires students
    1 - knowledge given
    2- how it is explained
    3- instructor's knowledge and involvement
    Where as engagement tied to
    1- encouragement
    2- inclusiveness
    3- Motivation (objective/goal)

    Flipped models, I feel, need cognitive- behaviorist approach because motivation cannot be generated without specific goal / objective ( or sometime behaviors). Technology is just a tool or a new time independent teaching medium.
    However, on the other hand, subjective nature of technology has changed our living standards and societal norms

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  2. thank you for this insightful comment. what about your suggestions as to these motives that will motivate our students at higher ed?

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    Replies
    1. Goal oriented objective bring motivation. The vision that is what and why they (students) are studying. The clear vision could create better understanding. Young undergrad generally can easily be motivated (because they cannot determine after grad. uncertainty) but virtual learning platforms are not actually support learning. Online learning strictly needs self-regulation. Designed discussion boards could possibly motivate students ( again cognitive - behaviorist approach - or reinforcement learning). However, students behaviors and motivational factors vary with respect to disciplines (educational fields sciences/ engineering or social- sciences/ arts) and the culture or regions.

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  3. so you lean more towards the behaviorist-cognitivist approach towards learning and performance. what about constructivist approach? do you think it is impossible in online learning communities?

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